Just have to pay attention on that map if using multistrike with your Groundslam. I know its only a lvl 71 map, but they had +153% life if I recall correctly. I was able to stun lock the mobs and the boss on Poorjoy's Asylum. My tree was a bit of a mess so I had to respec a few things, but after my gear is sorted and a couple of levels I'll should have no issues. I have been able to stun lock most bosses as well with my heavy strike+faster attacks. I am in the process of getting better gear (and 5/6L my Mahori), then I will pop this Gain endurance charge on melee stun gem into the mix, and swap enduring cry for warlord's or some other curse. The only issue with that is the mobs don't get very close so the endurance charges are low. There are a few that will sneak a shot at me, but they just trigger my CWDT setup. Most of the time they are stun locked before they can throw anything at me. I'm stun locking mobs at a good distance. I currently have the Marohi and I have to say the increased AoE it gives to my Groundslam is pretty massive. would it be worth using it over marohi even though i lose a couple thousand dps but probably ending up shockin freezing or igniting alot more? So if i switch to kongors, would it be better than marohi? Cause i was looking to respec into the disemboweling melee crit cluster, the mace crit cluster and the elemental nodes near templar in order to get a higher chance to shock freeze or ignite since thats the only use i can get from my critical strikes. Came across Kongors undying rage mace, which had some interesting mods (inbuilt RT and still crit). Marohi 5l with ground slam in it and running RT. Hey everyone, currently im working a stun-based ground slam build, pretty straight-forward build.
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